Daniel is a dedicated multidisciplinary designer who creates interactive experiences through visual design and motion graphics. His experience ranges from designing 2D, 2.5D to 3D UI/ UX elements and motion graphics for web, mobile, print, high profile TV, and games. His passion lies in creating beautiful typography and achieving balanced art direction across all of his design work. When not designing at his desk, Daniel can be found stand-up paddling on the water at English Bay or Deep Cove, or exploring other cities around the world.
He currently works as a UI Artist/Motion Graphics Designer for Ubisoft Toronto.
Photoshop, Illustrator, After Effects, Cinema 4D, InDesign, Sketch, Premiere, Audition, and Animate CC